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Are you really implementing the whole Xbox1 kernel again?!

Yes and no – Yes, eventually we’ll have to implement each and every API available in the Xbox1 kernel. But no, an actual implementation in the spirit of Wine or ReactOS is normally not necessary – lots of the API’s can be routed on to the Windows XP kernel – that’s the whole idea of HLE! But still, there are 379 unique API indexes in the Xbox1 kernel, so it’s still quite a bit of work.