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Archive for January, 2011

New compatibility list

Posted by Wayo under Dxbx website (4 Responds)

We have just finished a new compatibility list that we hope is a lot better than the previous wiki-based one. This list is generated directly from our Google Spreadsheet where we keep track of the games so it will always … Continue reading

What to expect from Dxbx the coming year…

Posted by PatrickvL under Dxbx development (1 Respond)

As shadow_tj wrote already, 2011 will bring many improvements to Dxbx. We’re working towards a 0.6 release, that already contains improvements to the graphics emulation, by improving the compatibility with various special cases in pixel and vertex shaders. Also, we’re … Continue reading