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Dxbx needs Delphi developers

Posted by Wayo under Dxbx development (4 Responds)

For several months Dxbx has been on standby since PatrickVL and ShadowTJ left the project. If you’re interested in helping with the project comment on this post and I’ll get in touch with you.

It is a great opportunity to learn more about Windows’ internals and some low level programming. A lot of truly amazing work was done by PatrickVL, but it is unfinished. I am sure that if what Patrick was working on gets completed it will be a breakthrough in Xbox emulation.


Shadow_tj leaves DxBx

Posted by Wayo under Dxbx development (1 Respond)

For some people this news is something that hat to come sooner or later.
But now its official.. I also stop with developing Dxbx.

If people are interested in the source.. be free to use it.
Make new xbox emulators with it or other things… thats the beauty of open source development.

But i wanted to make it official., so everyone knows that Shadow_tj also is stopping to work on the Dxbx project.

Things has been changed personally.. so its time to set a point to the project.
No health issues and stuff. but need to concentrate on new things and oppertunities.

It was a plessure to work on the project, will remember it as a wonderfull time working on it.
Specially the people i have met during the project… but its time to move on.



Dxbx coming to halt…

Posted by Wayo under Dxbx development (Comments Off on Dxbx coming to halt…)

Hello, it saddens me to write this, but PatrickvL will no longer be working on DxBx. Patrick was the main driving force behind DxBx for the last 3 years, and he managed to introduce many improvements and novel techniques into the Xbox Emu scene. However, the long nights staying awake and coding have taken a toll on him.

So we have no other choice than thank Patrick for his hard work and contributions, and wish him good luck on any other project he might take on!

You can read his announcement here: Bye bye, so long and thanks…

— Wayo